• When in a superposition (|+> or |->), what happens if one of the ships is hit by an enemy?
• We measure our system, and our ship collopses into the up (down) screen if |0> (|1>) is observed.
• Implement this measurement and update the game accordingly.
• After measurement, decide if the ship is hit (destroyed) or survived.
• Display an informative message about the measurement outcome and the status of ship.